That data could make a sports game look and sound more like the real thing, but it also had to be loaded into the console's memory before features worked and levels became playable. Unlike Sega and Nintendo's older, cartridge-based consoles, the PlayStation stored large amounts of data on CD-ROM discs. But that summer, producer Rob Jones noticed a problem. Maybe too ambitious given the production timeline. Off the field, the title would borrow from CBS and Fox, with hours of audio and video commentary from John Madden and broadcast partner Pat Summerall. The company was using early motion-capture technology to translate real-world movements from NFL players into digital form-a quantum leap over the sprite-based on-field visuals of previous Madden titles. And Visual Concepts had big plans that could get them there. EA wanted a showcase title for the Japanese electronic giant's initial foray into the console business. In 1995, EA Sports tasked Visual Concepts with a more critical project: create the first Madden for Sony's forthcoming PlayStation. That work opened doors for Visual Concepts to program Super Nintendo conversions of Electronic Arts' popular Sega Genesis sports titles.
One was called Super Spellicopter, in which gamers "flew a helicopter shooting words and learning how to spell," Thomas says. In its early years, the company worked out of a small office located above a bank in Novato, California, and cut its teeth on edutainment games for home computers. That's the story you haven't heard-a story that starts with the biggest fumble in the history of sports games.ĢK Sports is the brainchild of Visual Concepts, which was founded in 1988 by Scott Patterson, a programmer, and Greg and Jeff Thomas, brothers who grew up in suburban Chicago during the golden age of arcades. How did it get here? Before it could thrive, it had to survive. Looking back, it all seems so improbable: Once upon a time, NBA 2K was just an underdog game made by an underdog company.
"I wanted to go back to making airplanes," he says. When he almost went back to the aerospace industry, where he had worked as an engineer. When ascension of the NBA 2K franchise nearly didn't happen. He can't stop thinking about the time when all of this was in jeopardy. "And tuck your shooting hand back behind your ear before releasing." Lee's voice projects over the sound of the bouncing ball. On a nearby court, a 2K producer is coaching an actor on how to mimic John Stockton's free-throw routine: "Five dribbles," he says. Colorful promotional posters and other signs of NBA 2K's blockbuster success cover the walls. We're sitting inside a video game motion-capture studio in Northern California. Some server issues could be related to a wider 2K outage, as such we again will aim to offer status updates along with the Product Reviews community.Yet even now, Lee remains salty about what happened in 2004.
Is NBA 2K19 down on Monday December 27, 2021? If any current outages are related to maintenance, then our editors will aim to update this page with a status on estimated times for any schedule, but feel free to leave your current problems with NBA 2K19 and any statements you’ve seen. The latest offering from this franchise released on PS4, Xbox One, PC, and older consoles.
When the NBA 2K19 servers go down you will likely see a few status updates from Product Reviews readers on this page, although if you’re the first then it’s worth commenting with exact problems to help others know it’s a bigger issue than just them. There’s of course the chance of bugs resulting in a range of problems with this basketball game, although upcoming game updates will fix most glitches, and we look forward to improvements in the upcoming 2K20 release. The NBA 2K19 game as normal will experience server problems from time-to-time, although it could be teething issues after a recent update or planned maintenance.